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zombiewoof Sharpshooter
Joined: 21 Aug 2006 Posts: 28 Location: Oakland California
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Posted: Sat Aug 26, 2006 3:03 am Post subject: AY-AsmMap1 crashes my editor... |
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I can play the maps in spectate type mode, but when i try to get it loaded in the editor I get this:
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1097 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5700 (Microsoft Corporation) (5673)
Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 692]
History: UStruct::Serialize <- (Class myLevel.AYBunkerLight10) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.AYBunkerLight10) <- LoadObject <- (Class myLevel.AYBunkerLight10 2762378==2762378/11773519 2762359 79) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\UT2004\Asym2\Maps\AY-AsymMap1.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop |
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bw Squad Leader

Joined: 06 Mar 2005 Posts: 789 Location: Cylon-occupied Caprica
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Posted: Sat Aug 26, 2006 4:58 pm Post subject: |
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so are you loading it from the editor or from the game?
We have been having a few issues with the script files, although some are having the problem and others are not.
We are looking into the issues and trying to get them resolved as soon as possible to get everyone working properly.
Just out of curiosity what patch do you have installed? ECE?
Those things might help us get the bugs worked out.
Does the map load up in the editor ok? _________________ -Jason
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zombiewoof Sharpshooter
Joined: 21 Aug 2006 Posts: 28 Location: Oakland California
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Posted: Sun Aug 27, 2006 5:02 am Post subject: |
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I can play the maps (just in 'spectate' mode, but the they crash the editor.
That log was from the editor crashing.
I just re-installed the game(good grief went and got a new one) and installed the patch,ECE, and the Titan mappack -the works . _________________ In modern thought
If not in fact,
Nothing is,
Which doesn't act.
That is reakoned wisdom which,
Describes the scratch,
But not the itch. Marshall Macluhan (quoting annonymous) |
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bw Squad Leader

Joined: 06 Mar 2005 Posts: 789 Location: Cylon-occupied Caprica
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Posted: Sun Aug 27, 2006 8:50 am Post subject: |
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It might have something to do with the packages.
You have to add our packages to the path for you to be able to open them in the editor.
I had to do it also.
Its in Advanced Options->Advanced->File System->Paths What you'll see in there is where the editor looks for all of the different packages eg. ..System/*.u etc. You will need to add ..Asym2/System/*.u as well as the paths for the other paths. I wasnt getting the crash error, but I think its because when I started working on levels for the game, there werent any special actors in the level like there are now. Right now your editor isnt finding the AYTeamGame.u or AYActor.u so its crashing.
Thats my theory anyway. Try adding those things to the path and see if it loads.
Sorry about the reinstall, I actually did it twice yesterday to work on a different crash bug with kris, and rory. So I feel your pain. If you're like me you keep a copy of the patches and ECE on your HDD somewhere so they can be accessed quickly.
Hope that works
for playing the game in spectate mode, its because you have to specify a character. Hit escape to pull up the menu, then go to character tab and create one. the select that character and hit the accept button. that will start you in the game with a character. (its not how our game will play, but its how its set up right now.) _________________ -Jason
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zombiewoof Sharpshooter
Joined: 21 Aug 2006 Posts: 28 Location: Oakland California
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Posted: Sun Aug 27, 2006 4:22 pm Post subject: |
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OK,
Got that all sorted out.  _________________ In modern thought
If not in fact,
Nothing is,
Which doesn't act.
That is reakoned wisdom which,
Describes the scratch,
But not the itch. Marshall Macluhan (quoting annonymous) |
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