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Rory

Look out, HUD’s up!

April 19th, 2006 by Rory

For the past few days I’ve been working on putting together a HUD (Heads Up Display) for our game. The idea is to have an attractive-looking interface that does not interfere too much with gameplay. There is a lot of important information the player will need during the action so we want to make sure to provide that, but not in a way that is distracting or overwhelming. The majority of the HUD is very translucent. Players will be able to see graphics underneath the various shapes and symbols though the important information will be left opaque. A little tweaking is needed before it’s complete, but it should be finished soon.

Jason

So what does Grade440 look like anyway?

April 5th, 2006 by Jason

We have finally posted some photos of the grade440 team. Check it out in the photos section.

Jason

New Screenshots!!!

April 2nd, 2006 by Jason

Well IDEASfest is over and I must say that this year’s group of entries were amazing. IDEAS has always had great work submitted, but this year takes the cake for being the best work that has ever been submitted. I can’t wait to see what is submitted next year! Check our booth here!

For our entry we did a ton of work getting our main level into working order, complete with static meshes, finished terrain, updated textures, working game scripts, and sounds both gameplay related and ambient. Overall, we have come a long way in the past 2 weeks to get the project to where it is.

I have posted some shots of our level in the screenshots section of our image gallery.

Rory

Welcome!

April 1st, 2006 by Rory

We’re at IDEASfest 2006 right now! Thanks to all who have attended!