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	<title>Asym</title>
	<link>http://www.asymgame.com/blog</link>
	<description>Game Development Blog</description>
	<lastBuildDate>Sun, 26 Nov 2006 16:56:34 +0000</lastBuildDate>
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	<item>
		<title>Asym Updates</title>
		<description><![CDATA[  
Hello!  I just want to make a post to inform you, the reader, about some updates to the Asym mod.  In its current state, the mod is essentially done aside from a handful of script-related issues that need to be resolved.  If you or anyone you know is at all [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=56</link>
			</item>
	<item>
		<title>EVENT: The Conceptualization and Creation of Asym</title>
		<description><![CDATA[Speakers: Jason Scott, Rory Starks, Kristofer Kurtis, Michelle Buddie, Kurt Kneller, and Pablo Poffald (IU Telecom)
Title: The conceptualization and creation of ASYM
Time and Place: 3:30-4:45 pm, Friday, November 3, in RTV 226
The speakers will talk about the conceptualization and creation of their game ASYM (www.asymgame.com), which has been in development almost 2 years.
]]></description>
		<link>http://www.asymgame.com/blog/?p=55</link>
			</item>
	<item>
		<title>Call out for map makers!</title>
		<description><![CDATA[Here is our call out message being put out all over the unreal/mod community.
Take a look!
Hello,
The grade440 dev team is currently seeking mapmakers to work on its upcoming total-conversion mod: Asym.
Our mod is a team based multiplayer game that melds aspects of online FPS gaming and MMO to create a unique and fun gameplay style.
The [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=54</link>
			</item>
	<item>
		<title>Belated welcome to our new members, Pablo, and David</title>
		<description><![CDATA[They&#8217;ve been members now for a couple of weeks now, but I thought I&#8217;d formally welcome them into the fold.
Pablo Poffald will be helping out with game music and weapon modeling.
David Dyer will be weapon scripting for the many, many, many weapons in the game.
Help me out in welcoming them into the grade440 dev team!!!
]]></description>
		<link>http://www.asymgame.com/blog/?p=53</link>
			</item>
	<item>
		<title>Gameplay Information Posted</title>
		<description><![CDATA[In case anybody was wondering about the new gametype we&#8217;ve created in our mod, I&#8217;ve just posted a page that explains it.  Our initial design was very free-form and appeared to be a big programming headache.  Around early fall of last year, a few of us decided to scrap the initial design and [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=50</link>
			</item>
	<item>
		<title>New Website Launched</title>
		<description><![CDATA[Hello, hello.  Just wanted to make a post to inform you, the websurfer, that we just finished a re-design of our website.  We&#8217;ll be switching to another URL shortly but worry not &#8212; grade440.com should still redirect to the new site.  That is all.  Thank you.
Our gallery is now working better [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=42</link>
			</item>
	<item>
		<title>Plains, Trains and Hovercrafts</title>
		<description><![CDATA[Jason has been working diligently on a mass-transport vehicle for the game and now we can show you a near-complete version of it. The troop transport is operated by one driver and can hold several human and kovan soldiers in the main bay. Players can simply jump into the transport without “entering” it like they [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=36</link>
			</item>
	<item>
		<title>Look out, HUD&#8217;s up!</title>
		<description><![CDATA[For the past few days I’ve been working on putting together a HUD (Heads Up Display) for our game. The idea is to have an attractive-looking interface that does not interfere too much with gameplay. There is a lot of important information the player will need during the action so we want to make sure [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=37</link>
			</item>
	<item>
		<title>So what does Grade440 look like anyway?</title>
		<description><![CDATA[We have finally posted some photos of the grade440 team. Check it out in the photos section.
]]></description>
		<link>http://www.asymgame.com/blog/?p=38</link>
			</item>
	<item>
		<title>New Screenshots!!!</title>
		<description><![CDATA[Well IDEASfest is over and I must say that this year’s group of entries were amazing. IDEAS has always had great work submitted, but this year takes the cake for being the best work that has ever been submitted. I can’t wait to see what is submitted next year! Check our booth here!
For our entry [...]]]></description>
		<link>http://www.asymgame.com/blog/?p=39</link>
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